Opponents pick your worse drive, then alternate
A punitive twist on Greensomes. Both partners tee off, but the OPPOSING team — not your own — picks which of your two drives you have to play, typically the worse one. Whoever didn't hit the chosen drive plays the 2nd shot, then the team plays strict alternate shot the rest of the way. One combined score per team per hole.
The hole entry screen shows one score row per team — enter the team's score once and it fills every teammate's scorecard automatically. Because nobody plays their own ball to the hole, these rounds never count toward anyone's theStick Handicap.
Bet-per-player (default $10). Net scoring (default on): each team gets a whole-round allowance defaulting to a 70/50 split — more generous than Greensomes' 60/40 to reflect the extra difficulty of never choosing your own drive. There's no official handicap table for this format (it's a novelty/punitive variant) — treat the default as a starting point and tune it with your group after a round or two. In a round with more than 4 players, pick which 4 play — same picker as Chapman/Vegas/Four Ball.
Everyone antes the bet-per-player. Lowest team net (or gross, with net off) takes the pot, split among its members; ties split the pot across the tied teams.
Live scoring, handicaps, and automatic money settlement for Gruesomes and 65 other games.