Pool your dots by team — your birdie earns for everyone
Players split into two teams (Team A / Team B). Each hole, individual achievements are tracked per player using the same dot engine as the Dots game, and every dot a team's members earn pools onto that team. Money flows on the net dot differential over the full round — if Team A finishes with 14 dots to Team B's 9, A wins by 5.
Pick from the same 19 reward types and 12 penalty types as the Dots game — Birdie 🐦, Eagle 🦅, Sandy 🏖️, Greenie 🎯, GIR 🟢, 1-Putt 1️⃣, 3-Putt 3️⃣, Water 💧, OB 🚧, and more. Score-derived dots (birdie/eagle/net birdie) auto-detect from the scorecard; the rest are tapped to the winning team on the hole. Each dot type also takes a per-category value multiplier (1×–5×).
Team assignment (Team A vs Team B). Payout mode: Fixed $/dot (default $2/dot — the losing team pays the dot margin) or Winner Takes All (default $5/player — the winning team collects a flat amount per player regardless of margin, so a team can win even with a negative total if it loses fewer dots). Per-dot value multipliers (dotValues, 1×–5×). Carryover (off) presses an un-awarded category onto the next hole.
Live scoring, handicaps, and automatic money settlement for Dots (Team) and 65 other games.