Best drive picked immediately, then best 2nd shot, then alternate
A tweak on standard Chapman. Both partners tee off, and the team immediately picks the better drive — no ball-swapping first. Both partners then play their 2nd shot from that one spot, the team picks the better of those two 2nd shots, and the team plays strict alternate shot from there until the ball is holed. One combined score per team per hole.
The hole entry screen shows one score row per team — enter the team's score once and it fills every teammate's scorecard automatically. Because nobody plays their own ball to the hole, these rounds never count toward anyone's theStick Handicap.
Bet-per-player (default $10). Net scoring (default on): each team gets a whole-round allowance from Handicap for Lower (%) / Handicap for Higher (%) sliders, defaulting to the same 60/40 split as standard Chapman. In a round with more than 4 players, pick which 4 play — same "tap to swap players in or out" picker as Chapman/Vegas/Four Ball. Only Team Dots and the Dots side-bet variants (auto-forced to Team mode) can run alongside — plain individual Dots and Skins have no team equivalent, so neither is compatible.
Everyone antes the bet-per-player. Lowest team net (or gross, with net off) takes the pot, split among its members; ties split the pot across the tied teams.
Live scoring, handicaps, and automatic money settlement for Mod Chapman and 65 other games.