Tournament-wide skins across any size field
Every player in the field competes for each hole's skin simultaneously, regardless of which group they play in. A skin is won when one player posts the lowest net score on a hole across the entire field — outright, no ties.
If two or more players across all groups tie for the low net score on a hole, the skin carries over and adds to the next hole's value. Carryovers stack across holes, so a single back-nine skin can be worth a large slice of the field's pot.
A League (multi-group) event game. Skins are net across the entire field, scored automatically from the scorecard. The shared entry fee funds the purse (optional rake/house cut); the pot is split across the skins won, and order-of-merit season points can be awarded by finish.
Fully scorable inside a League event — configure it there under a season's event games. It can't run as a single casual round on its own (it needs the League's shared field and purse), so it always shows as League Only in the standard game picker (use the single-round Skins game for one group instead).
Live scoring, handicaps, and automatic money settlement for Skins (Multi Group) and 65 other games.